The three estates |
Note that I've scaled back the original population figures from what I rolled up last fall, to reflect the fact that clerics should get a discount on castle-building, but that this shouldn't allow them to start the game with double the population of everyone else!
Next up, I'll give an example of how to keep a log that assigns your personnel to various tasks over the course of a turn (one month), and then how to do budget various ongoing expenses at the end of the month.
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Realm
Assets
Domain:
Kellsvale
Population:
1840 human families
Land
Value: 6.2
Date:
Nov. 1, C.A. 70
Ruler
Dermot Bac Kellag, Lord Proprietor of
Kellsvale, 10th-level Cleric
Exp: 310,000 / 400,000
Stats:
S 12 / D 10 / C 13 (+1) / I 12 / W 15 (+1) / X 15 (+1)
Proficiencies: Command,
Leadership, Diplomacy, Military Strategy(3)
Gear (136
gp): plate armor,
shield, mace, tunic, cassock, robe, boots, holy symbol
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (40/40)
Treasury
8794 gp
Heroes and Vassals (max # = (4+CHA+Leadership) = 6)
Sir Carbry, 3rd-level Paladin
Exp:
3524
/ 7400
Stats:
S 13 (+1) / D 10 / C 14 (+1) / I 9 / W 16 (+2) / X 14 (+1)
Proficiencies: Command,
Leadership, Military Strategy
Gear (123
gp): plate mail,
shield, mace, sword +1, +3 vs summoned, tunic, pants, boots, holy
symbol
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (14/14)
Bradan, 3rd-level Dwarven
Fury
Exp:
5905
/ 11810
Stats:
S 13 (+1) / D 8 (-1) / C 9 / I 12 / W 8 (-1) / X 11
Proficiencies: Mapping,
Caving
Gear (23
gp): great axe
(two-handed), leather belt, leather shoes, 3x hand axe
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (21/21)
Halward, 1st-level Gnomish
Trickster
Exp:
0
/ 2475
Stats:
S 9 / D 9 / C 10 / I 10 / W 9 / X 18 (+3)
Proficiencies: Diplomacy,
Bargaining
Gear (37):
leather armor, short sword, dagger, robe, boots
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (4/4)
Master Leonhard, 1st-level Mage
Exp:
0
/ 2273
Stats:
S 8 (-1) / D 8 (-1) / C 16 (+2) / I 17 (+2) / W 11 / X 11
Proficiencies: Magical
Engineering, Manual Of Arms, Healing, Riding
Gear (7
gp): staff, robe,
leather sandals
Location:
Aboard the Wyvern's
Spur
Activity: Resting
Condition: Healthy (6/6)
Master Rigard, 1st-level Elven
Spellsword
Exp:
0
/ 3810
Stats:
S 14 (+1) / D 12 / C 4 (-2) / I 13 (+1) / W 9 / X 10
Proficiencies: Battle Magic,
Collegiate Wizardry, Riding
Gear (85
gp): chain
mail, pole arm, longbow, 20x arrows, 5x silver arrows, 6x
arrows +1, tunic, leather
boots
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (4/4)
Master Gilcolm, 1st-level Elven
Spellsword
Exp:
0
/ 3810
Stats:
S 16 (+2) / D 7 (-1) / C 6 (-1) / I 13 (+1) / W 9 / X 9
Proficiencies: Weapon Focus:
swords and daggers, Trapping, Tracking
Gear (81
gp): plate
mail, shield, sword +1,
spear,
3x javelin, tunic, leather
boots
Location: Gramerci Castle
Activity: Resting
Condition: Healthy (5/5)
Specialists (325 gp
/ month)
1x ship captain
2x navigators
17x sailors
Soldiers
Followers
(4810 gp/mo → reduced to 570 gp/mo due to religious loyalty)
40x
Light Infantry (240 gp/mo)
20x
Heavy Infantry (240 gp/mo)
20x
Light Cavalry (600 gp/mo)
10x
Medium Cavalry (450 gp/mo)
30x
Heavy Cavalry (1800 gp/mo)
10x
Cataphract Cavalry (750 gp/mo)
30x
Archers (450 gp/mo)
30x
Slingers (180 gp/mo)
4x
1st level clerics (100 gp/mo)
Mercenaries
(4635 gp/mo)
90x
Heavy Infantry (1080 gp/mo)
60x
Longbowmen (1800 gp/mo)
15x
Horse Archers (675 gp/mo)
30x
Heavy Cavalry (1800 gp/mo)
Strongholds (240,350 gp)
Gramerci Castle (172,850 gp)
- keep (75,000 gp)
- barbican (38,000 gp)
- moat (200') (1600 gp)
- drawbridge (250 gp)
- 40' high stone wall (200') (25,000 gp)
- medium tower (22,500 gp)
- wooden barracks, 45' x 60' (4500 gp)
- stone smithy, 30' x 30' (3000 gp)
- stone chapel, 20' x 45' (3000 gp)
3x medium tower (22,500 gp)
Facilities (6000 gp)
Workshop (6000 gp)
Vessels (20,000 gp)
The Wyvern's Spur, a Large
Sailing Ship
Animals (550 gp)
medium warhorse
war saddle
saddlebags
3x light riding horse
3x riding saddle
3x saddlebags
Equipment
Medium Ballista -> The Wyvern's Spur
20x Medium Ballista Shot -> The Wyvern's
Spur
4x Medium Ballista ->Gramerci Castle
180x Medium Ballista Shot -> Gramerci
Castle
Magical Items
Sword +1 -> Master Gilcolm
6x Arrows +1 -> Master Rigard
Sword +1, +3 vs summoned -> Sir Carbry
Scrolls
Scroll of Insect Plague and
Sticks to Snakes
Scroll of Protection from Evil
and Find Traps and Detect Magic
Formulas
Staff of Healing
Crossbow Bolts +1
Scale Armor +1
Shield +1
Eyes of Petrification
Potion of Undead Control
Potion of Growth
Potion of Invisibility
Potion of Climbing
Um... so we need to make one of these for me.
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